1.4 Bug fix and balance change
Project EYE » Devlog
Balance change:
- Reduce minimum damage output at maximum range of the explosion for explosive zombie from 17 to 3.
- Reduce the max health increase of enemies from round change.
Bug fix:
- Fix an issue preventing the fire animation for the pistol from playing.
- Fix a sound concurency issue with all player melee attack.
- Added invisible wall to prevent player from going out enemy range.
- Fix a bug where players could enter an enemy spawn.
- Fix a bug where player could buy the melee weapon when already equiped.
- Fix a bug where ammo crate dropped from ennemies could be picked up with a melee weapon in hand.
- Fix a bug where the Alien would spawn but not move (he was a bit shy).
- Fix a navigation issue with turret zombies that prevented them from moving.
- Fix navigation issue with jumping zombie preventing them from falling.
Files
Zombie game 1.4.zip 2.5 GB
Nov 02, 2024
Get Project EYE
Project EYE
Survival shooter set in an underground facility overrun by the consequences of a forbidden experiment.
| Status | In development |
| Author | Jairientrouve |
| Genre | Shooter |
| Tags | Singleplayer, Zombies |
| Languages | English, French |
| Accessibility | Configurable controls |
More posts
- 1.4 Patch notes (Enemy diversity)Oct 21, 2024
- 1.3 Patch notes (FR)Oct 01, 2024
- 1.3 Patch notes (ENG)Oct 01, 2024
- 1.2 Patch notes (FR)Oct 01, 2024
- 1.2 Patch notes (ENG)Oct 01, 2024
- Patch Notes (1.1)Jan 25, 2023
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